1.8.11 ​

Swofty Launcher for F1 25 1.8.11 guards two more Team HQ crashes, keeps flashbacks and replays smooth, gives a content package's Time Trial cars their own timing tower badge, retries downloads that fail on a server hiccup, and ends an EA session when you press Stop.

Careers ​

  • Opening Team HQ no longer crashes when a calendar event's track has no track data, in two more places: the Team HQ advance screen and the My Team version of it. The event shows no track instead, and the loader log names the track once.

Replays and flashbacks ​

  • Flashbacks and replays no longer re-apply every car's layers and fuel mix on each replayed frame. That work waits until you're back in live play and runs once, so a flashback with an addon like Rich Fuel Mix on stays smooth.
  • The launcher now recognises the game's driving, replay and cutscene screens correctly. Shader rules on view.replay, view.menu and view.cutscene switch at the right moments: view.menu was also on while you drove a race, and view.replay was only on while a replay loaded.

Content packages ​

  • In Time Trial, a content package's car shows its team identity's own timing tower badge, the same as in a Grand Prix, instead of the badge of the team its row was copied from.

Downloads ​

  • A launcher update or addon download that fails on a temporary server error (HTTP 429 or 5xx) or a timeout is tried again up to three more times, after 1, 3 and 8 seconds. If it still fails, the error says how many attempts were made.

EA app ​

  • Pressing Stop on the EA app copy now ends the session and puts the game folder back, even when the game outlives the stop request. Before, such a session could stay open, and later starts from the EA app loaded the launcher's files.

Command line ​

  • swofty test session starts a Grand Prix or Time Trial directly with the track's ground in place: cars no longer fall through the track at the start or out of the garage. A box's car profiles apply in direct starts too.