Subsystem vm ​

#include <swofty/game/vm.hpp>

View-model properties that connect game state to the UI.

Structs1
struct VmPropHolder {
0x8void* node; stable
};
Functions2
void* Vm_Set_Bool(void* registry, void* parent, const char* name, uint8_t* value, int overwrite)
experimentalL2rva 0x975db0
void* Vm_Set_String(void* registry, void* parent, const char* name, NeStr** value, int overwrite)
experimentalL2rva 0x846270
Data1
void* g_Vm_Registry
stableL3rva 0x6ca54f8

Generated from native/dist/swofty/mods/core/bindings.json for build d873a1c8d204. See the Game API overview for status levels.